Thursday, 26 October 2017

TV News | SUBMISSION (Links)

The Bunker Promo



The Bunker (Digital News Piece)



Webpage (hyperlink) - https://melmoore96.wixsite.com/thebunkermyths

Research and Development Journal

TV News | Project Evaluation

What worked?

I feel we worked together as a group very well, and we all felt comfortable to discuss what was working and not working within the project.  This helped on the shoot days, as we were having a good time in each other's company as well as shooting what we needed to.

I think that we achieved the tone we were aiming for, whilst maintaining the informativeness required for a news piece.  There is not a moment in the piece that something isn't happening, so I feel the branding and tone came together effectively.

The first shoot day (interviewing John) went very well, which I think is a result of keeping in touch and keeping good rapport with him as a contributor.

The edit stage also went very quickly, and a fast turnaround is important for this sort of project.

Whilst I took charge of this project, as I did with the documentary unit last year, I do not think I became too much of a control freak as I did before.  Each member of the team participated what we agreed on and more, and I am very happy with how we balanced the workload.

What didn't work?

We took a while to work out what our stories were and how to fit them in with the tone of the channel.  In an actual news studio, this would not be practical due to the fast turnaround, so we could have fleshed out our story earlier on in the process.

I had some technical difficulties on the first shoot day and struggled to see the colour, brightness and exposure settings.  This was partly due to the light conditions on the day and my colour blindness.

The second shoot day (hangover cures) took a lot longer than we intended it to, which I feel is largely due to time management.  We could have planned out the day better than we did.

In the final edit, I also feel that the lemon joke fell flat in the studio part (where I am drinking the glass of water with the lemon slice), and we did not shoot a version without it, so we could not get rid of it when we realised it did not carry through.

Helen suggested quite late in the edit that it would have been nice to see a 'bunker' of some description as an establishing shot - we did not think of doing this initially, so we did not have time to add this.

What did I learn?

I learned a lot of technical skills during this project, particularly in the editing software, including motion tracking, animation, and titles.

I feel I also became a more confident camera operator, especially when it comes to holding shots and filming handheld.

Working to a faster turnaround was also something I had to adapt for, and I feel my group and I rose to the challenge well

What could I develop?

Time management is probably the most prevalent thing to develop in my opinion, so we do not waste time on shoots in future.

I would like to build confidence in communicating with contributors, as Katie and Jason did the bulk of it for this project.  This will involve overcoming a lot of anxiety I have, but will help me a lot in the long run.

I would also like to expand my skillset on Adobe After Effects, perhaps learning more about motion tracking and 3D in my spare time.

I think it would also be useful to spend a bit of time getting better acquainted with Premiere, so that I can troubleshoot any issues myself in future.

TV News | The Edit


To ensure we completed everything in time, we decided to take on individual parts of the film to edit before we combined each element and worked on the main edit together.
  • Jason took on the bulk of the package edit
  • Melissa put together the 'science behind hangovers' segment of the package, as this would involve a lot of thought and planning
  • Katie edited the live segment, overlaying the GVs we had shot on the day
  • I edited the 30 second promo and put the studio segments on the timeline - I also worked in After Effects for the graphics.
  • Once all these were put together in a rough edit, I put them all onto the master edit so I could fine tune the audio, music, grading and GFX with everybody else chipping in.
Feedback from Helen and Sam

After our rough edit was put together, Sam and Helen both gave us feedback on how to improve:
  • Sam suggested we alter the blurring effect on the onion, so that we did not waste so much of the screen, so we tweaked the blur levels and added a title graphic so that there was more going on in the frame.
  • He also commented on the background we had used, as he felt it looked cheap and flat, however we explained that this was the aesthetic we were going for, as if I (the presenter) was a paranoid conspiracy theorist and we were shooting from my 'bunker'.
  • Sam and Helen both mentioned that not all the GVs in the opening studio segment matched the words being said, therefore we changed them to appropriate shots - for example, when I mention Katie and John, I cut to a shot we took whilst rehearsing the interview so that we could put pictures to words.
  • Sam also wanted us to make the quiz a bit more exciting with some sounds and graphics, which we have now done.
  • Helen pointed out some continuity issues in the package which have now been rectified, and she suggested we add short sound effects to give more life and excitement to the piece, which we have since done.
  • She also felt that the studio segments and packages needed some stings to link them all together with a better flow.
We ran into a few issues with the edit:
  • The pre-recorded package ended up being about 30 seconds longer than we had wanted, so we had to cut a lot of the package down.  Helen suggested that we could cut the opening part out, as it was originally quite dry compared to the rest of the package, but we wanted to keep it, so we trimmed parts from the whole thing down and added graphics and sounds to make the explanation run better.
  • Although it saved us a lot of time to edit from different systems, it was a bit annoying having to transfer different tidbits of footage and audio that not all of us had available.
  • Something went wrong with the After Effects intro graphics in that the font changes for several frames.  I have tried many possible solutions to this, but I was unable to rectify it without eating away at time I could spend completing the entire project.
  • We also had a small disaster shortly before we planned to export the project, as a lot of the text graphics had disappeared from the timeline - this was likely an accidental deletion somewhere along the timeline that we did not notice, so this also wasted some time.

It was not all doom-and-gloom, however, as I am quite proud of the final product - in particular:
  • The text graphics work nicely - I wanted to make it look like black label tape, and I feel I achieved this effectively.
    • I also added the titles to soundbites, which is something else I picked up from Viper's View.  This is a common feature of online video, and so it is apt for our project as well.
  • The pacing has turned out quite well, I think the whole piece has a nice flow to it
  • I think the promo has turned out a lot better than I anticipated with my improvised dialogue - this has certainly complimented the theme and tone of the brand.
  • Melissa came up with a really smart idea of making the package flow better by speeding up some of the clips from Jason's demonstration which made it easier for her to edit and gave the visuals a bit of excitement and action.
  • The stings that Helen suggested we do also bring the piece together and link each segment together nicely.
I would have liked to have added some motion tracking to the text for Jason's package, but this was something I was not familiar with in After Effects, so it would not have been wise to try with what little time we had remaining.  I should have perhaps tried this out before going into the edit so I knew what I would be doing later on - this is a skill I would still like to learn and I will endeavour to do so.

Wednesday, 25 October 2017

TV News | The Script

I undertook most of the script writing process, as I feel I could picture exactly what I wanted to happen in each scene that we had discussed as a group.  I started, as I do with all my scripts, with a 'script vomit' document where I essentially just typed out the everything that was going to happen in order, so when it came to writing the actual script, I knew what I would be doing:



I then formatted the script properly and added some general timings so we ensured that we would not run over time.  We also added the questions that would be asked as a group, going by research we had done into Halloween myths previously:





I also made some cue cards for Katie to aid her presenting in the live segment.  This helped a lot as it meant she did not have to hold the script, or remember exactly what her lines were, allowing her to have a good idea of what she was saying, without necessarily being bound to an exact, word-for-word script, making the interview feel more natural and conversational.

Jason also edited his lines in the script to fit his dialogue better, so that his speech felt more natural as he was presenting the package.

Once we had finished shooting, I edited the script further to help with editing the footage.  Katie also transcribed the interview between her and John, and Melissa transcribed the interviews with Aidan:




The final version of the script includes the transcribed interviews with John and Aidan, and any diversions that were made whilst filming both the live and pre-recorded package.  We did not worry about writing the timings in the edit script as we did not feel it was necessary with the time we had, and because the original timings were so different to what they actually ended up being in the finished edit.  The package was also longer than we had anticipated, as Jason read his lines slower than I had planned when writing them.

I am happy with how the script developed going into the final stages.  I found that working out the timing for each package really helped to pace ourselves so that we did not run under or over time.  I also feel that it was a very good idea to over-plan the live interview so that we had a lot more questions than we needed.  This allowed Katie to pick out which questions were best to ask, and to give a more spontaneous feel to the interview after rehearsing, so that John's answers would be as natural as possible.

Going forward I feel that, as ever, the script has been the foundation of the entire film, an I feel that writing them is becoming more natural to me.  I have learnt that it can be very difficult to keep to a script for this sort of piece, and so it is easier for anyone on camera to improvise with exactly what they are saying, rather than sticking strictly to the script and risk sounding robotic.

Monday, 23 October 2017

TV News | The Website

For this project, we are not only creating a news piece, we are creating an online brand, and to achieve this, we have made a website for our channel.


Melissa worked on this the most, with input from myself, Katie and Jason.  She used wix.com for the template, and added appropriate colour palettes and layouts to make the website work for the tone and feel of our brand.

We needed to ensure that the website included our channel trailer and somewhere for our latest videos to appear, as well as a suggestions box for viewers to potentially send in suggestions on what myths they wanted debunked.  This adds a level of interactivity to the channel, and would appeal to an active audience, such as one would find on YouTube and other video sites, due to the prevalence of user-generated content.

I am happy with how the website has turned out - Melissa has worked hard on it, and it has paid off.

Thursday, 19 October 2017

TV News | The Shoots



We initially planned for three days of shooting, but instead opted to shoot over two days, as we decided to shoot the studio segment in the same place that we were shooting the pre-recorded package.  Melissa made a basic shot list, based on the script to help us plan out roughly what shots we needed to capture on the shoot days:



Day 1

Today we planned to shoot the live segment, which involved interviewing John at Broadditch Farm, and capturing some GVs and establishing shots.  This day went incredibly well:
  • At around 10 AM, myself, Katie and Melissa met at Broadditch Farm and ran through the interview and exactly what we needed to film.
  • We then met with John and discussed what we wanted from him in his office, and he very kindly offered to show us around the place and turn on all the attractions for us to film.
  • We spent about an hour exploring the farm and all the attractions on offer, as well as talking to John about how the Halloween events started and how far they have come in the sixteen years they have been running them.
  • John was a very helpful and willing contributor, which really helped make the shoot run as smoothly as it possibly could have.
  • After that, we set up the equipment to shoot, and Katie altered a few of the questions with hindsight of what we had discussed with John, and we rehearsed through the script a few times.  Katie was presenting, I was on the camera, and Melissa did the sound and counted Katie in for the interview so we did not run over time.
  • I feel we could have found a better place to shoot the interview, but due to the lighting situation (we were filming on the same day that this happened and so the colour on the footage was a little strange), this was the best we could have done, and I am glad we were able to include both farm and Halloween motifs in the background of the shot.
  • I made the decision to keep the shot handheld to keep with the upbeat and fun brand we were going for, and also because it was more practical in a live scenario.
  • Katie did a phenomenal job with the interview, despite being a foot shorter than John (which made camerawork a little tricky).  I feel that she spoke very well and kept the conversation with John flowing nicely.
  • Afterwards, John left us to our own devices so we could walk through each of the attractions again and record what we wanted to, so we ended up with a lot of useful footage.
  • We wrapped shortly after midday.
This shoot went very well for a number of reasons: our contributor and level of access was fantastic, Katie presented the segment very well, and we kept good timing.  I feel it may have been better to have interviewed John at night, but due to time constraints and potential permissions, and health and safety issues, this was not possible.  Despite this, I think we did exactly what we needed to do.

Day 2

This shoot was a lot more ambitious than the previous one, as we were filming a lot more of the film.  Even though there was not the pressure of being live as there had been previously, there was now more pressure to get more done than we already had.  On this day, we shot the entire pre-recorded package and all of the studio footage, including the 30 second promotional package.
  • We were shooting in two locations today: my house and my sister's house, as she has a bar in her outbuilding.
  • We were running late from the start, as Jason's train was delayed and we did not have all the props we needed available, so Katie, Jason and Melissa had to go to a shop.  Therefore the shoot began around an hour and a half later than we had intended.
  • The first thing we shot proved to be the most difficult, as it involved a level of blocking that we had not anticipated: we needed to explain the science of the hangover using shot glasses with M&Ms.  Therefore we spent a good amount of time setting up the shot and rehearsing what Jason would be doing on camera.
  • We all shared the roles equally: 
    • I took the director's chair for most of the day, but also worked the camera and sound, and presented of course
    • Jason also presented, but worked the camera for the studio segment and shot some GVs
    • Katie mostly filmed all the shots with her DSLR and also recorded the sound for the package - she also made some of the posters for the studio segment
    • Melissa made and attached the posters to the wall for the studio, and took the camera and sound as well for the package
  • This part of the shoot took the most time, despite only lasting around 10-15 seconds in the actual package, but I feel it will be paramount in the informativeness of the package, alongside the humour in the piece.
  • Afterwards we shot as many GVs as we could of Aidan drinking and beer in the glasses to use for the package, before we shot the studio segments.
  • We were pushed for time when shooting the studio package, but we managed to shoot everything we needed in time.
  • There were a few shots where the microphone was not connected properly, but luckily we noticed it fairly soon; this did waste some time though.
  • I did not have an autoprompt to read from filming, so it took several takes to remember my lines fluently - I think next time, I would try to ensure we had an autoprompt system to work from.
  • We also shot the promo at this point, and we decided that we wanted to rely heavily on the editing for the humour to come through.  Therefore, I improvised all my lines so that we could edit together what we wanted - this worked well, and I think added to the humourous nature of the brand.
    • This was loosely based on Viper's View, that I had looked at in my research.
  • We wrapped shooting at my sister's house and headed to my house to shoot the rest of the package.
  • We began with shooting the fry-up scene first, as this would require some preparation, but we were more efficient with this scene that the M&Ms scene earlier in the day.
  • The rest of the shoot ran fairly smoothly, capturing the rest of the package, although we did have some issues with lighting.  The shoot had lasted into the evening, and so we could not rely on any natural light, only Katie's softboxes.  In some shots, there was not enough lighting, and magnolia colours were emphasised, which did not look very good looking back on it.
  • We wrapped up the shoot around 8:30 PM
This shoot did not go as well as the previous one for several reasons: time management, issues with sound and lighting, and planning.  In future, we must remember to ensure the shoot is planned out well, and that we check the equipment is all working as it should.  We should also spend longer ensuring the lighting in each shot is to standard and that we block sequences to avoid a kerfuffle on shoot days.

Thursday, 12 October 2017

Editing Workshop | 3D Titles (12th October 2017)

We were back again testing After Effects with Ferg, this time we were looking at creating 3D titles.  This is not something I had tried before, and I feel this would be something I want to use for our news piece so I was keen to play around with what I could achieve.

I started with creating an illusion of 3D on the text using a bevel effect on the text.  This made the text stand out as if it had edges and worked effectively to give the illusion of 3D.  We also looked at using the 4-camera angle view, so we could see the composition from all angles to make animation easier.

I then set about creating an animation so that the text moved across the screen.  This was fairly straightforward: I added keyframes to the timeline and played around with the scale and position, as well as the opacity so the text appeared to fade away into the distance as it moved further from the camera.

Ferg also introduced us to scripting, so we could add a basic 'wiggle' animation.  I put each of these steps together and came up with the finished result:



I think that I will definitely be using these techniques for editing our news piece.  I want to create an intro animation using 3D text and animation, and perhaps combine that with keying to create something similar to what I had created before for my YouTube channel.

Tuesday, 10 October 2017

Editing Workshop | Keying (10th October 2017)

Today we were with Ferg to try our hands at keying for the studio segments of our news pieces.  We were using some stock footage that Ferg had to hand and some of our own footage from the autoprompt workshop.

I had used chroma key before, and dabbled with alpha keying in Sony Vegas for my old YouTube channel:



This was my first time using After Effects to key video and for graphics, so I was eager to experiment with what I had available.

We began with looking at Keylight to key the news anchor footage onto a newsroom background.  This involved picking the green colour on the screen from the green screen - the software then removes everything that colour from the clip.  I toyed around with the different levels to see which worked best, and found that even when the background appears to be a solid colour, it is still easy for shadows and alterations in light to come through.


We then looked at luma keying, which differs from chroma key, as it makes the video transparent based on brightness rather than colour.  This is more useful with graphics, so we played around with editing text onto a background.



I was more or less familiar with these tools already, but it certainly helped to practice in After Effects, as I had not used the program that much before.  I am unsure as to whether our news piece should rely on a green screen or not for the studio segment.

Sunday, 8 October 2017

TV News | Locations and Contributors

Now we had established our two stories and decided that we would no longer be continuing with the e-cigarettes story, we got to work securing locations and contributors.

Broadditch Farm / Halloween / John:
  • Katie was able to get in contact with one of the owners of Broadditch Farm, John, who was very helpful in allowing us to film at the farm and to film the Halloween attractions they had on offer.
  • Although we tried calling, we could only contact John via email, which concerned us, as we were unable to build such a level of rapport as we would from spoken conversation.  However, we kept the emails fairly frequent: enough to keep them on board, but not too much so we did not annoy them.
  • Being a farm and a tourist attraction, there were a number of potential hazards that we carried out in the risk assessment from doing recces of Broadditch Farm.
    • We felt the main risks arose from the car park, as cars would be entering and leaving from a 40 mph zone, and so we ensured to keep ourselves and the equipment away from it at all costs.
    • One thing I did not account for was the low light conditions inside the attractions which could have posed a higher risk for tripping over, but we used torches when traversing through, so that we could see any potential trip hazards once we were in the dark.
House / Bar / Hangover Cures / Aidan:
  • We had initially planned to focus on a group of people, but on discussing the story with Helen, we decided that it would be more entertaining to focus on one person as our 'guinea pig' to test these hangover cures.
  • Since this story would be relying on research we had already carried out on which hangover cures work or do not work, we felt we would be able to shoot the package in one day, and use some creative license to give the impression that we were carrying out the experiment over several days, when we would actually be shooting in one day.
  • We felt it would be appropriate to film the package in a bar setting, and luckily for us, my sister has a bar in the outbuilding behind her house.  This gave us a perfect backdrop for our story and the building could also serve us well for our studio.
  • The rest of the experiment would involve a bathroom and kitchen, and so we chose to shoot the rest of the package at my house.

Saturday, 7 October 2017

TV News | Feedback + Developing our Ideas

After we had worked out the gist of our channel we ran through our ideas with Jo Clark and discussed what needed to be done to move forward.  Jo liked the idea of our channel and we discussed potential angles for the stories.

She encouraged us to look into potential contributors and locations, and to expand on exactly what our angle was: are e-cigarettes healthier than conventional cigarettes? / are e-liquids safe? / etc.  We decided to look deeper into e-liquid and began looking around for potential locations to shoot our live package.



We found Vape Royale in Canterbury, which is a vape lounge that would offer the perfect backdrop for an e-cigarette story.  Jason phoned them and they were happy to help out; they then agreed on a time and date to film.  We also kept in touch via email to ensure they would still be on board with contributing.

The main issue we were finding was that it would be difficult to find an appropriate angle for the e-cigarette story to achieve the tone we wanted to, and we debated on this for a while.  After discussing with Helen, we decided to prioritise our brand over the e-cigarette story and try to look for something that we could make more fun and light-hearted.


We spent more time trying to think of what else to base our story on, until Katie came up with the idea of shooting a Halloween story at Broadditch Farm, Southfleet, which is host to Halloween events every year.  This fit a lot better with our brand, and so we got to work.

Katie got in contact with Broadditch Farm, and she was put in touch with John, one of the owners, who was more than willing to help out.  Our angle for this story was to explore the events and for a bit of fun, quiz John on some Halloween myths.

We also carried out some research into Halloween myths to test John and drafted some questions to ask him:

  1. “What exactly is the Broadwitch Hauntfest?”
  2. “How long have you been running this event?”
  3. “Is this something that people of all ages can come to?”
  4. “Anything special this year?”
  5. “What’s the best / most popular attraction?”
  6. “What’s your personal fave?”
  7. “Any recommendations for a first timer?”
These questions were for John to answer MYTH or FACT:
  1. The magician and escapologist Harry Houdini died on Hallowe’en in 1926.
    • FACT - There is also an official Houdini seance conducted every year
  2. If you spot a spider on Halloween it means that the spirit of a deceased loved one is watching over you.
    • MYTH
  3. HALLOWEEN IS THE DEVIL’S HOLIDAY
    • MYTH - (Halloween is actually derived from Celtic and Druid ritual, which is separate from Christianity -- meaning “Satan” isn’t even a factor.)
  4. If you’re caught with Silly String in Hollywood on Halloween, you could face a $1,000 fine.
    • FACT
  5. You should watch out for poisoned sweets whilst trick or treating
    • MYTH - Whilst there have been a few cases over the decades, this myth has been debunked by police authorities and folklorists and Halloween sweets are considered safe
  6. If a bat is spotted flying around your house three times, it means that someone in that house would soon die.
    • MYTH
  7. Ghoulish costumes were originally worn to frighten away spirits of the dead looking for bodies to possess.
    • FACT
For the pre-recorded package, we were still happy to look into hangover cures.  Our angle was to determine the science behind a hangover and to determine what cure is the best cure, if any.

We based this on our research carried out before in the initial stages, and since we already knew that keeping hydrated was likely the best treatment for a hangover, we decided to effectively stage the rest of the package to allow us to create a more engaging and entertaining package - this part of the news piece would aim to be silly and fun.

Tuesday, 3 October 2017

TV News | Our Idea and Initial Research

For our online news channel, we want to produce a series aimed at young people (aged around 18-25) with premise of looking into urban myths and social misconceptions.  We will aim look into allegedly hangover 'cures', whether vaping is a healthier alternative to smoking, as well as more absurd and funnier subjects like old wives' tales.

The Brand

THE BUNKER


A play on the word 'debunk', as the channel will focus on debunking urban myths and social misconceptions.  The branding around the channel will be themed as a parody of conspiracy theorist channel, but will be more aimed at light-hearted mythbusting with both comedic and serious elements.  I will host the show with other presenters, such as Katie reporting on packages outside of the studio.

Pitch / Topline:

"Hello and welcome to THE BUNKER! YouTube's answer to debunking myths and theories you may or may not even know existed!"

We felt the pitch should be colloquial and light-hearted, whilst also selling the brand as something that would appeal to the audience with a sense of mystery to entice them to watch.  I think we have achieved this in our topline.

Katie carried out some research into mythbusting and debunking:



E-cigarettes

This segment will take on a more serious tone than the pre-recorded package, but we will still aim to allude to a more jovial and light-hearted tone.
  • Story
    • The government has endorsed e-cigarettes as a method of quitting smoking, but with the rise of 'DIY e-juice', are there more dangers than we realise?
  • Research
    • Jason carried out some research into e-cigarettes:

  • Contributors
    • We have reached out to a 'vape lounge' in Canterbury who is willing to be interviewed by us
    • We have also contacted people from 'ash.org' and Medway Stop Smoking Service for expert opinion
  • Locations
    • Vape Royale, Canterbury

Hangover Cures

For this package, I feel it would be more appropriate to prerecord the footage, rather than use this story for the live segment as this would take be the funnier, more lighthearted story - I feel this tone would be difficult to convey in a live setting.  
  • Story
    • Our reporter (Katie) will follow a group of young people on a night out, keeping track of what they are drinking before we skip forward to the next morning.  Each of them will be trying to cure their hangover through different methods: greasy fry-up, drinking lots of water, and tablets.  Katie will investigate which cure works the best before we cut back to me in the studio. 
  • Research
    • We carried out some research on hangover cures, looking at the science of a hangover and what 'cures' were out there.
    • I looked into the effects of alcohol and explored the idea of focusing on the 'Go Sober for October' campaign by Macmillan:


    • Melissa focused on the science behind hangovers:

  • Contributors
    • Group of students
  • Locations
    • Student house in Canterbury



TV News | Storytelling: Preparing and Shooting News Packages (3rd October 2017)

Today we heard some feedback from the live package session last week:
  • Too much info once package starts - maybe introduce interviewee earlier
  • Brief with all contributors what is going to be talked about and rehearse
  • Don't be afraid to stick with a shot - handheld? stick with a single shot?
We then looked at news packages and what they typically involve.
  • News packages are self-contained news items; the news anchor does not need to do anything more than introduce and wrap up the piece
  • You must clarify the story to ensure it is as impartial and understandable for the audience, which includes:
    • Interviews
    • Pictures
      • Accurate and impactful
    • Graphics
    • PTCs
    • Structure / Script
  • For digital audiences, the format may be very different, but the informational elements remain the same
    • Detail and depth can be added with use of graphics
    • Analytics allow for targeted storytelling and to see which points in the story that the audience remains engaged
  • The shoot should allow you to develop the writing and editing - the script is important to structure and guide your edit
    • Structure the piece as you would a good piece of written work so it can work as a standalone segment
  • Full research and preparation is vital
  • Storytelling: consider the following, as you would any other creative piece:
    • Style
    • Devices
    • Themes and characters
    • Engage the audience
  • Basic guidelines for making a news package:
    • Shoot action
    • Let the action happen
    • Always shoot a setup sequence for each interviewee
    • Close-ups - Aim for 40-50%
    • Remember to hold your shots
    • Let the subject enter and leave the frame
    • Remember light and sound
    • Each shot is eye level
  • Stock / archive
    • Ensure they are used correctly and in context
    • Ensure they are up-to-date
  • Stages of the edit
    • Sync pull
      • Script your VO and record a guide track for illustration
    • Rough cut
      • Then you can paint in the actuality, sequences and GVs
  • Important considerations
    • Ensure your piece is audience and brand appropriate
    • Work out the brand before your ideas
    • Ideas must be real and genuinely new
    • The package is entirely pre-shot
  • Idea developments
    • Be clear who you are making your news platform for and begin to research possible stories from relevant sources
    • Ensure the news outlets are clear about what is already out there
    • Check your facts, and beware of 'fake news'